Changelog Version 0.9
General
- project files are now stored as .json instead of binary.
- projects can be packed and unpacked
- demo projects can now be installed with the 'install_demos' command
- Console has been revamped. it's now smoother and prettier :)
- The color palette has been changed. It's now using DawnBreaker32 :)
New Commands
- 'install_demos' will install a 'breakout_demo' breakout clone. I coded this in a few hours, it's a bit buggy with the collisions but anyway :)
Coder
- Creating, deleting and managing multiple scripts now fully works as expected.
- Coder remembers what files are open, which one was in focus and on what line you were at when saving/loading projects.
- Built-in Help now covers the entire scripting API
- Script autoload can be toggled by a button next to the script file name.
- Syntax highlighting for most built-in functions and constants.
- Autocompletion for built-in API functions.
Plus a lot more.
I have yet to work on the SFXer. Playing with it is done at your own risk (it completely froze my linux PC at one point!)
I haven't tried creating new layers for the mapper - it may or may not work. I'll get to it soon.
What's next?
Next up is improving the Spriter by adding more tools, such as undo/redo and copying and pasting.
Files
Get Goco-8
Goco-8
Godot Fantasy Console
More posts
- Changelog: 0.10.0Sep 10, 2022
- Changelog Version 0.3Aug 20, 2022
- Changelog Version 0.2Aug 20, 2022
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