Changelog Version 0.9


General

- project files are now stored as .json instead of binary.
- projects can be packed and unpacked
- demo projects can now be installed with the 'install_demos' command
- Console has been revamped. it's now smoother and prettier :)
- The color palette has been changed. It's now using DawnBreaker32 :)


New Commands

- 'install_demos' will install a 'breakout_demo' breakout clone. I coded this in a few hours, it's a bit buggy with the collisions but anyway :)

Coder

- Creating, deleting and managing multiple scripts now fully works as expected.
- Coder remembers what files are open, which one was in focus and on what line you were at when saving/loading projects.
- Built-in Help now covers the entire scripting API
- Script autoload can be toggled by a button next to the script file name.
- Syntax highlighting for most built-in functions and constants.
- Autocompletion for built-in API functions.

Plus a lot more.

I have yet to work on the SFXer. Playing with it is done at your own risk (it completely froze my linux PC at one point!)

I haven't tried creating new layers for the mapper - it may or may not work. I'll get to it soon.

What's next?

Next up is improving the Spriter by adding more tools, such as undo/redo and copying and pasting.

Files

goco-8_v0.9.0_win.exe 47 MB
Sep 09, 2022
goco-8_v0.9.0_mac.zip 28 MB
Sep 09, 2022
goco-8_v0.9.0_linux.x86_64 49 MB
Sep 09, 2022
goco8_v0.9.0_web.zip 5.7 MB
Sep 09, 2022

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