A downloadable Addon

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This is an addon for Godot 3.5.1+ which lets you easily set up UI Sound Effects for your buttons, menus etc. and change out the sounds any time - even programatically, but defining SoundPacks - a new Resource this plugin/addon defines.

Usage

1. Install the addon and enable it via Project > Project Settings > Plugins > UI Sound Player

2. Create a new UISoundPack resource and add your sound effects (these maybe?)

3. Open Project Project Settings and under General, scroll down till you see the "UI Sound Player" entry. Put the path to a UISoundPack resource - this will be the default sound pack. Alternatively, call UISoundPlayer.soundPack = yourSoundPack to set it programatically. UISoundPlayer is an autoload that is registered by the plugin.

4. For any node that you wish to play sounds, add them to a special group with the following pattern: uisound_[event_name]=[sound_name],.

For example, if you have a button and you want it to play 'focus' when it is focused, add it to the group 'uisound_focus_entered=focus'.

If you want to play a sound when a number value is increased or decrease - you need to emit those events. For a SpinBox, like in the video preview, you can add the following code to it, as a new script:

extends SpinBox  signal value_increased() signal value_decreased()  var old_value  func _ready():     old_value = value     connect('value_changed', self, '_on_value_changed')  func _on_value_changed(new_value):     if new_value > old_value:         emit_signal('value_increased')     elif new_value < old_value:         emit_signal('value_decrease')  

Of course, instead of emitting thse new signals, you could just call UISoundPlayer.play_effect('nav_up') when new_value > old_value and .play_effect('nav_down') if new_value < old_value.

After adding the above script, you can add these two groups to the SpinBox node: uisound_value_increased=nav_up and uisound_value_decreased=nav_down

Download

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Click download now to get access to the following files:

Godot UI Sound Player Addon v1.0.zip 1 kB

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