v0.8.0 - Major Rework
WorldShaper » Devlog
The rewrite is finally available! As I explained in the previous devlog, I decided to rewrite the whole program from scratch.
I now have most of the groundwork done, including:
- Multithreading
- Dynamic LOD-levels
The brushes are now actually textures which are a lot faster to draw than to procedurally calculate circles all the time.
Exporting has been revamped to be more configurable and user-friendly and the MapExporter seems to work.
Terrain exporting is not yet implemented.
Files
WorldShaper_v0.8.0.exe 40 MB
Jul 17, 2021
WorldShaper_v0.8.0.x86_64 42 MB
Jul 17, 2021
WorldShaper_v0.8.0.zip 28 MB
Jul 17, 2021
Get WorldShaper
Download NowName your own price
WorldShaper
Paint & Sculpt 2D and 3D Terrains
Status | On hold |
Category | Tool |
Author | Pelatho |
Tags | Godot, Level Editor, map, map-editor, Open World, terrain, Tilemap, tool |
Languages | English |
More posts
- Yet Another Major ReworkJul 25, 2021
- Changelog: 0.10.1Jul 19, 2021
- Changelog: 0.10.0Jul 18, 2021
- Changelog: 0.9.0Jul 18, 2021
- Changelog: 0.8.1Jul 18, 2021
- Video Devlog #1Jul 14, 2021
- Major ReworkJul 09, 2021
- Introduction / ShowcaseJul 04, 2021
- Changelog: 0.5.1Jul 02, 2021
Leave a comment
Log in with itch.io to leave a comment.