WorldShaper
Devlog
- July 14, 2021 by Pelatho#devlog, #video, #update, #showcaseContinue reading
- July 02, 2021 by Pelatho#bugfixes, #3d, #rendering, #UI, #project settingsBugfixes Fixed a brush issue where brush strength was not correct. A strength of 1 will set height to 1 (max) at the center of the brush. The brush falloff is also improved. Fixed a bug where, in the... Continue reading