Changelog: 0.10.1


Fixed a critical bug where the terrain meshes would generate incorrectly when loading from the filesystem. The 3D view now keeps the bordering chunks loaded (but invisible).

WorldShaper is now getting close to a beta release. Next up is implementing the godot exporter and sculpting in the 3D view. Later on I'll look at more advanced texturing features, such as texture painting.

Files

WorldShaper_v0.10.1.exe 40 MB
Jul 19, 2021
WorldShaper_v0.10.1.x86_64 42 MB
Jul 19, 2021
WorldShaper_v0.10.1.zip 28 MB
Jul 19, 2021

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